Studies in Sociology of Consumption support this thesis
26/1/2012 | Padova. The collaborative consumption is a new
business model which offers the possibility to create new market scenarios thanks to the
re-discovering of concepts such as sharing, lending, barthering, trading, renting, gifting and
swapping. We can start up new realities of consumption if we get out of patterns and preconception
we’ve learned over time.
In recent years,
the rapid technological progress has led to important global changes which have significantly
influenced lifestyles and cultures of the people; nowadays, you can
get in touch with the world at any time, anywhere and live, thanks to smartphones,
computers and every device that allow us to connect with other human beings in a great global
network.
The natives of the digital age, which is the next generation, share everything in the
digital domain (files, music, video...) and this inevitably leads to the creation of new
relationships that go beyond distance, age or human ethnicity.
The speed and ease of
interaction resulting by the advent of World Wide Web allow new ways to communicate, to exchange, to
share, to trade... leading to increase the growth new markets. The main advantage of this model is
the possibility to skip the middlemen: in fact, thanks to the possibility to come into direct
contact with anyone you can avoid some required steps. A new kind of economy is borning.
An
important example is
Swap.com: it’s an internet portal where
you can barther everything to everyone and everywhere. There are thousands of products that can be
exhanged at no cost.
Several types of industry have been involved:
ZipCar for car renting;
Etsy to purchase
handicraft items sold by private individuals;
LandShare for
sharing of land where to cultivate in a collaborative way; and the famous
Couch Surfing, where you can find hospitality and avoid the inflated prices of the
hotels.
Within the course of
Sociology of
Consumption, in Scuola Italiana Design we analyzed all these facts and then, in our turn,
tried to develop some new ideas in order to better understand the issues faced during the
study.
As we’ve seen, a new global scenario is growing up. It’s claim will no longer be “what
we consume”, but “
how we consume”. Most likely, this
phenomenon will take more and more ground, outlining new ways of business and communication (and
design), thus giving the opportunity for creative people to fight the crisis in an alternative
way.
While you were reading these article millions of interactions took place everywhere
thanks to the Internet: maybe
collaborative consumption is the real
future of the digital economy.
Vanni
Scapin
Sources:
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